How did gaming help people cope during the times of social isolation? Has it proved itself valuable in education and online learning? Is it expensive? How can it be made accessible to more people?
For all the answers to these questions, and more insights, check out this article written by Bartosz Skwarczek, a member of the Forbes Business Council and the CEO of G2A, the world’s largest marketplace for gamers and geeks. “It’s not just in entertainment where the role of gaming has evolved during the pandemic. Often considered bound to the confines of people’s bedrooms, gaming is now starting to show its true worth in other walks of life,” he writes.
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