Partners, guests and gaming legends from over 6 countries were in attendance and included Google, PayPal, Facebook, legendary streamers and YouTubers such as Forsen, Reynad, Voyboy, Izak, Bateson, DeerNadia, Kungen, Hotted, Onscreenlol, DisStream and Nervarien. World class cosplayers, NadiaSK and Giada Robin, also attended the event. Collectively, these G2A partners and legends reach over 7.8 million followers, fans and viewers.
The company has invested 28 million U$D in research and development to create the G2A ecosystem. Additionally, G2A has invested over 8 million U$D in e-Sports worldwide, and over 1 million U$D in developing the ‘first of its kind’ Virtual Reality project, G2A Land, which will be launched as a free download in Q1 2016.
Having grown to 400 employees from 25 different countries, speaking 22 different languages, in May 2015, G2A moved into spacious new offices that reflect G2A’s growth and goals to key players and partners across the gaming world. G2A continues to recruit the best partners and minds in gaming as it develops the G2A marketplace to provide the best user experience for customers.
G2A CMO and co-founder, Dawid Rożek said that he was delighted that G2A had reached over 6.4 million customers: “We appreciate that we are on our way to 7 million users enjoying our service.” He added: “We have experts here at G2A who understand that extreme customer satisfaction is a key value so that is the main reason why G2A grew so fast. It’s thanks to our customers, they have built G2A to become the world’s fastest growing digital gaming marketplace.”
Co-founder and CEO, Bartosz Skwarczek added: “Our G2A teams have worked really hard this year to deliver a great experience to our customers, and we had lots of fun building a great marketplace for gamers. At G2A we always say: “Work Hard and Party Harder!”
Dawid and Bartosz presented achievement awards to key staff members and announced that in Q1 2016, they will embark on a worldwide recruitment drive to continue to hire the best gaming professionals in the business.
During the event, G2A had an opportunity to conduct interviews with partners and gaming legends.Back